There are also a lot of characters, both old and new, that can be recruited and befriended. Time-based assignments are heavily focused on in this game and players will have to complete them with each term that goes by. Similar to Atelier Ayesha, players will find themselves exploring ruins, gathering materials from across the world map to use for synthesis, and fighting monsters that get in the way. A majority of the other interactions between characters can hold most peoples’ interest as they learn more about the characters and the world they live in. Most of the humor will almost be non-existent at the beginning, so it may take some time to warm up to it if this is an important aspect. The story is simplistic, but the game truly shines when it comes to the conversations between characters. English and Japanese are both supported for voice acting, and it’s not painful to listen to the English voice acting in this game. Players can choose to read or listen to the voice acting for important event scenes. Logy and Escha are hired as the newest members of their R&D division and they must work their hardest as alchemists to achieve their periodic goals, accompanied by lots of cutscenes, some of which can be humorous while a small amount might be worthy of the ‘fast-forward’ button. The game takes place about 4 years after Ayesha set out to save her sister in Atelier Ayesha: The Alchemist of Dusk DX. Although they aren’t paying living expenses, they have managed to acquire jobs just like a regular citizen. It’s no different for Escha and Logy in Atelier Escha & Logy: Alchemists of the Dusk Sky DX. It pays the bills and structures their lifestyle. Getting a job is one of the mandatory objectives in most peoples’ lives.
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